Hello, Diego -
Thanks so much for chiming in.
If 32bpp is the upper limit, is there a way to achieve 30bpp with no transparency ?
Also what gfx stages limit color depth to 32bpp: memory/config interface, display pipes, panel fitting, transcoders A, B or C, eDP mux, Transcoder eDP*/DP encoder . portMUX, etc... ?
At least can you point me to a document that evidences these limits ?
Thanks,
Christopher