Hello One thingis thatmany entriescurrentlynosupportin currentdrivers testing by 10.18.10.3496 with Windows 8.1 x64
no idea if this issue Windows only related.
TODO LIST :
Opengl 3.0
Missing and unsupported
--glBeginConditionalRender
-glBeginTransformFeedback
-glBindBufferBase
-glBindBufferRange
-glBindFragDataLocation
-glClampColor
-glClearBuffer*
-glColorMaski
-glDisablei
-glEnablei
-glEndConditionalRender
-glEndTransformFeedback
-glGetBoleani_v
-glGetFragDataLocation
-glGetIntegeri_v
-glGetStringi
-glGetTexParameter*
-glGetTransformFeedbackVarying
-glGetUniformuiv
-glGetVertexAttribli*
-gllsEnabledi
-glTexParameter*
-glTransformFeedbackVaryings
-glUniform*
-glVertexAttrib*
For Opengl 3.1
missing and not supported
-gldrawArrayInstanced
-glDrawElementsInstanced
-glTexBuffer
-glPrimitiveRestarIndex
For Opengl 3.2
Missing and not supported
- glGetInteger64i_v
- glGetBufferParameteri64v
- glProgramparameteri
- glFramebufferTexture
- glFramebufferTextureFace
For Opengl 3.3
Missing and unsupported
- glVertexAttribDivisor
For Opengl 4.0
missing and unsupported
-glBlend*
-glMinSampleShading
For Opengl 4.1
missing and unsupported
- Shading language 4.1 ¿Limited by Intel?
For Opengl 4.2
- Shading language 4.2 ¿limited by Intel?
but missing and unsupported
- GL_ARB_Shader_image_load_store
For Opengl 4.3
-Shading language 4.3 ¿limited by Intel?
but missing and unsupported..
-GL_ARB_clear_buffer_object
-GL_ARB_compute_shader
-GL_ARB_copy_image
-GL_ARB_debug_group
-GL_ARB_debug_label
-GL_ARB_debug_output2
-GL_ARB_ES3_compatibility
-GL_ARB_explicit_uniform_location
-GL_ARB_invalidate_subdata
-GL_ARB_shader_storage_buffer_object
For Opengl 4.4 Only supported GL_ARB_Buffer_storage
The main problem some aplication used some extensions required . Why do not these extensions are supported? maybe Intel update drivers fix in the future Thanks